Multiple Neighborhood Cellular Automaton

0 fps

Neighborhoods

Neighborhood A

Applies to the same color channel

Shape

Which neighboring cells are considered

  • Current cell.
    current cell
  • checked checkbox
    considered cell
Current cell.

Rules

Number of neighbors for cell death and birth

  • Uncolored button.
    no change
  • Red button.
    death
  • Teal button.
    birth

Override Rules

Applied after all other rules. Number of neighbors for cell death and birth

  • Uncolored button.
    no change
  • Red button.
    death
  • Teal button.
    birth

Neighborhood A Controls

Cell Controls